Showing posts with label methodology. Show all posts
Showing posts with label methodology. Show all posts

Wednesday, October 6, 2010

BIB_07: Spinuzzi, C. (2005). The methodology of participatory design. Technical Communication, 52(2), 163-174.

In this article, Spinuzzi argues that participatory design is research for it has "its own highly articulated methodological orientation, methods, and techniques" (p. 163). Spinuzzi provides a brief history of participatory design, which originated in Scandinavia and adopted in the U.S. He argues that the object of participatory design as a research methodology is user's knowledge, a kind of tacit knowledge, which is "implicit rather than explicit, holistic rather than bounded and systematized" (p. 165). Based on his understanding of user's knowledge, Spinuzzi describes participatory design as a methodology in terms of its paradigm, research design, and methods. Its paradigm is constructive in nature. The research design is characterized with heavy interaction between the designer and the user, as well as observation and artifact analysis. The three stages of research are summarized as initial exploration of work, discovery processes, and prototyping (p. 167). The methods applied correspond to these three stages. He also discusses the limitations of participatory design, which include emphasizes functional empowerment over democratic empowerment in its later development, the issue of rigor, and practical limitations.

Spinuzzi's piece is a good summarizing article for participatory design as a methodology. He has made a good case by laying out the essential elements in participatory design that define a methodology. Some concepts are especially useful. These include the idea of "tacit knowledge" and metis, or cunning intelligence. The recognition of the user's knowledge is at once functional and empowering.

BIB_07: Gillan, D. J., & Bias, R. G. (2001). Usability science. I: foundations. International Journal of Human-Computer Interaction, 13(4), 351-372.

The authors argue in this article that usability is an emergent "science" linking the basic behavioral and cognitive sciences and engineering. The authors point out the failure in transferring knowledge between experimental psychology and interface design, and argue that "usability science" can bridge this gap. They compare "usability science" to other applied sciences, particularly, medical science, and propose three guidelines for applied sciences: research problems are identified through understanding of real-world problems, observational methods are crucial, and practitioners must understand the scientific method to make inferences about processes and mechanism (p. 356). Comparing the "usability science" to other applied fields concerning technology and users such as human factor and HCI, the authors emphasize some crucial aspects of the "usability science": broader interest in use (not only related to work), empirical research and user-centered approach (p. 357-59). They go on to draw on a philosophical understanding of the relationship between theory and practice and argue that the usability science, taking a pragmatic stance, can yield research results from real world situations that controlled lab experiments as employed by the basic sciences cannot. In the remaining of the article, the authors discuss some issues that the usability sciences concern, such as information presentation, interaction and control, and methodology.

Apparently, the authors make the distinction between the "usability science" and "usability engineering." In other words, the authors' intention is to identify a field as "usability science," which emphasizes on the "scientific" value of usability studies in addition to, rather than in place of, usability engineering. To define a science, one needs to look at the research questions and methodology. The authors touched these two areas in the last part of the article when they discuss the "issues" of the usability science. The first two issues, information presentation and interaction and control, concern research questions, or what questions usability scientists are interested in answering. The third issue concerns methodology, which the authors situate in a multidimentional space. The authors have made a decent argument, but even if they are right in that the "usability science" has its distinctive research questions and methodology, defining usability research as a "science" may exclude the approaches and methodologies in humanities that can enrich our understanding about usability.